Chainphoria Game Rules


Fallers

Basics

  • Select the column where you want the drop piece to land.
  • When the drop piece lands, it "activates" pieces below and sideways (see 1st and 2nd images below).
  • An activated piece will try to match other pieces of the same color resulting in an activated path of that color.
    • An activated piece is shown visually by a laser-like ring encircling the piece (see 2nd image below).
    • An activated path is shown visually by laser-like beams connecting the matched pieces (see 2nd image below).
  • In an activated path, all of the path pieces will shrink (see 2nd and 3rd images below).
  • Game ends when piece(s) go beyond the top.

Matches, Gaps, Piece Creation, and Color Conflicts

  • A piece may match an adjacent piece or one across a  gap.
  • Activating a path that skips over a gap will create large piece(s) of the match color.
  • A piece is colored gray when it is created as part of
    • activated paths of different colors (i.e., as a result of a color conflict); or
    • activated gray path(s).

Chain Reactions

    • There are six piece sizes.
    • When the smallest piece shrinks, it is destroyed and the "piece stack" above it (if present) will fall.
    • When a piece stack lands, the bottom piece in the stack will activate pieces below and sideways (just like the drop piece).


    Flyers 1

    Basics

    • Additionally to what is described in "Fallers" mode
      • each piece that is part of an activated path becomes a flyer that wants to move to the column of its color and then downwards.

    Movement Priority

      • If more than one piece want to move to the same location, priority is given as follows:
        1. down (moving down has highest priority)
        2. right
        3. left (moving left has lowest priority)


        Followers 1

        Basics

        • Additionally to what is described in "Flyers 1" mode, a flyer may at times follow an adjacent flyer provided that they are of the same color.

        Following Priority

        • When there are two to eight pieces that could be followed, following priority is as follows (table entries with arrow(s) in them represent candidate followees for the follower in the center):
           target column left of follower  follower in target column  target column right of follower
           2. ↖︎  1. ↑ 1. ↑   2. ↗︎
           3. ←  *** follower here ***  3. →
           4. ↙︎ 1. ↓  4. ↘︎
        • Example showing following priority with flyers wanting to go to the middle column:

          Movement Priority

            • If more than one piece want to move to the same location, movement priority is given as follows:
              2. ↘︎ 1. ↓ 3. ↙︎
              4. →   5. ←
              6. ↗︎ 8. ↑ 7. ↖︎

            Flyers 2

            Basics

            • Differs from "Flyers 1" mode as follows:
              • each piece that is part of an activated path becomes a flyer that wants to move to the column containing the landed piece that activated piece(s) that activated the path and then downwards;
              • the color of the direction indicator lines may differ from that of the flyer and is used to indicate the target column to which it wants to move. 

            Target Conflicts

              • A flyer has gray direction indicator lines when there is a target column conflict that would otherwise make the flyer want to move to two or more different columns; in this case, the flyer will want to move down irrespective of the column it is in.

              Followers 2

              Basics

              • See "Flyers 2" and "Followers 1".
              • A flyer may at times follow an adjacent flyer provided that they are of the same piece color and have the same direction indicator color.




              © 2013-2014 Amir Michail